![]() However I noticed the teammate has hard time deciding to go for the ladder win. In team ladder match, let your teammate grab the title and just beat up anyone trying to knock him off its much easier. They have standard logic and if they are body blocked they basically go into amnesia state.Ĥ. Hopefully they laying down on the side of the ladder so AI coming back in are body blocked. Store finisher, do the finisher on the 1 or 2 people in the ring, go for ladder win. Keep throwing people outside the ring, AI will eventually fight each other and they rarely after objectives, they are stuck in beating up whoever they beating up logic UNTIL someone goes for the ladder win.ģ. IF you and your ally is in the ring, if its FFA 8 man then IF there is more than 2 in the ring you can go into stun state after 2 to 3 hits.ġ.a.Seems to be a cooldown if you go into stun state but not fully roll out, so you wont get long stun again for awhile.ġ.b.So if someone is beating on your teammate, get in position to block them from rolling out for long stun.ġ.c.OR run outside the ring, so they get to stay in the ring.Ģ. You go in stun after being hit 2 to 3 times in a row. If you can't reverse, you probably not ready for legend difficulty, try what others suggested normal difficulty.ġ. This was pretty early but I notice the AI still can do it but much less likely now. It's not the difficulty that is the issue but more that you need to do a list of stuff to reach points threshold before the win so you're gonna do stupid stuff attempting to get there while also trying to win on legendary. ![]() I've seen an issue with a.i ganging up on you preventing you stopping cage climb or mitb grab when they'll lose as well. Too much randomness like tag partner winning early, getting stunned out of ring & opponent pins others. Originally posted by Gat:It's a set difficulty without custom sliders, I'd give up on getting 3 marks on everything. ![]()
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